(How To)‘Fix’ some commands not printing (Not recommended though)
Open the cl_chat.lua in the chat resource you are experiencing issues with!
Find this piece of code:
if data.message:sub(1, 1) == '/' then
ExecuteCommand(data.message:sub(2))
else
TriggerServerEvent('_chat:messageEntered', GetPlayerName(id), { r, g, b }, data.message)
end- Add This:
TriggerServerEvent('FiveM2Discord:SendWebhookLogs', 'chat', GetPlayerName(id) .. ' [ID: ' .. GetPlayerServerId(id) .. ']', data.message, 'steam', GetPlayerServerId(id), false, true)in a new line after ExecuteCommand(data.message:sub(2)) to make it look like this:
if data.message:sub(1, 1) == '/' then
ExecuteCommand(data.message:sub(2))
TriggerServerEvent('FiveM2Discord:SendWebhookLogs', 'chat', GetPlayerName(id) .. ' [ID: ' .. GetPlayerServerId(id) .. ']', data.message, 'steam', GetPlayerServerId(id), false, true)
else
TriggerServerEvent('_chat:messageEntered', GetPlayerName(id), { r, g, b }, data.message)
end- Save & Profit
Note: not every command resource will use this file/code layout basically what we want to achieve here is make the chat resource communicate with FiveM2Discord’s server event when a command is triggered
- If you need help please contact me here